FANDOM


(Created page with "{{:{{FULLPAGENAME}}/0.99.5a}} {{:Interface}}")
 

Latest revision as of 09:33, May 2, 2020

Plastic is a material available from Render's matter panel.
Allows to make all voxels of the selected color to reflect light as a plastic surface in the scene.

Interface 0.99.5a render matter-plastic

PlasticEdit

Range from 0 to 100, unitless. Can be changed using the related slider or by entering a number manually.

Specular reflectivityEdit

Range from 0 to 100, unitless. Can be changed using the related slider or by entering a number manually.

Surface roughnessEdit

Range from 0 to 100, unitless. Can be changed using the related slider or by entering a number manually.

Plastic material is available on all shapes.



Choose an interface mode for documentation
Community content is available under CC-BY-SA unless otherwise noted.