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Move is a retractable set of functions from World editor's edit panel.

Moves all selected elements (objects or groups) along specific axes, 1 voxel at a time.

These functions affects all sub-hierarchy level of selected elements.

Interface 0.99.5a world edit-move
Interface 0.99.5a world editor-move drag
Moving elements can also be performed dragging the vectors of the coordinate system with LButton
Interface 0.99.5a world edit-move axes example

+X / -X

+Y / -Y

+Z / -Z

Ground

Moves all selected elements along the Z axis so the lowest element stands on and above the ground.

Interface 0.99.5a world edit-move ground example
Moving elements above the ground


See also World size.



Choose an interface mode for documentation
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