0.99.5 - April 5th, 2020
- Refactored Interface
- Canvas size for single object increases to
256x256x256
. - Rendering method in the editor view is changed to pure ray casting.
- Most of the brushes and edit commands are shader-based now (GPU accelerated).
- Undo/Redo commands are compressed to reduce memory usage. (can undo up to 100 commands)
- Can import jpeg images and export jpeg screenshot.
- Canvas size for single object increases to
- Config.txt
workspace
: newdir_ibl
anddir_plugin
settingsview
: removedground_color
,edge_color
,bg_color
,bg_fade
- New
model_editor
setting to choose computing between cpu and gpu
Source
Update log of the official github page.