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− | == 0.99.5.1 - |
+ | == 0.99.5.1 - June 5th, 2020 == |
#World Editor |
#World Editor |
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− | #* |
+ | #*double-click to [[Enter group (interface)|enter]]/[[Leave group (interface)|leave]] {{Elements}}: |
− | #**<kbd>RButton</kbd> double-click to leave element |
+ | #**<kbd>RButton</kbd> double-click to leave element |
− | #**<kbd>LButton</kbd> double-click to enter element |
+ | #**<kbd>LButton</kbd> double-click to enter element |
− | #* |
+ | #*new option to allow <code><kbd>SHIFT</kbd> + drag</code> to [[Select (world) (interface)|duplicate/reference]] objects |
− | #* |
+ | #*the latency of switching between [[model editor]] and [[world editor]] is reduced |
− | #*<code>[[Select (world) (interface)|Ref-R]]</code> recursively convert reference to duplicate |
+ | #*<code>[[Select (world) (interface)|Ref-R]]</code> recursively convert reference to duplicate |
− | #* |
+ | #*reset rotation to identity tool |
#Brush |
#Brush |
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− | #* |
+ | #*brush modes (<code>[[Voxel mode (interface)|V]]/[[Face mode (interface)|F]]/[[Box mode (interface)|B]]/[[Line mode (interface)|L]]/[[Center mode (interface)|C]]/[[Pattern (interface)|P]]</code>) and options (<code>[[Mirror (brush) (interface)|Mirror]]/[[Whole axis (interface)|Axis]]</code>) can be applied to the brush [[Brush panel (interface)|selection tool]] |
+ | #*new resizable box brushe use gizmo to resize the box; <kbd>ENTER</kbd> or other stroke/edit to commit |
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⚫ | |||
+ | #*new SDF brush: box brush + voxel shader |
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⚫ | |||
+ | #*<code><kbd>CTRL</kbd> + <kbd>ALT</kbd> + drag</code> to resize voxel brush |
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− | #Crop and Fit |
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⚫ | |||
⚫ | |||
+ | #Live crop and [[Tool_(interface)#Fit_-_Fit_model_size|fit]] |
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#*<code>Fit</code> tool allows fitting the size of multiple objects |
#*<code>Fit</code> tool allows fitting the size of multiple objects |
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#*<code>Crop</code> tool allows live resizing the canvas: drag arrow body to resize, drag arrow head to move |
#*<code>Crop</code> tool allows live resizing the canvas: drag arrow body to resize, drag arrow head to move |
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− | #*New <code>1/2</code> tool |
+ | #*New <code>1/2</code> tool |
+ | #IO panel |
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+ | #*export / import palette / materials / rendering / camera / notes settings in text format |
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+ | #*determine which components are saved in the vox file |
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+ | #*[[Export (interface)|export]] options: only export selected objects; export models in local space |
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+ | #*import options: match similar colors in the palette; only import colors/materials for selected palette region |
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+ | #Shader panel |
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+ | #*can bind user defined arguments to the interface via comments |
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+ | #*live update by using the box brush |
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+ | #Palette Note panel |
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+ | #*add note to each row of the palette |
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#Display |
#Display |
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− | #*Ambient Occlusion (<code>AO</code>) and <code>Constant</code> shading modes |
+ | #*Ambient Occlusion (<code>AO</code>) and <code>Constant</code> shading modes |
− | #*<code>Fade</code>: Toggle background objects fading |
+ | #*<code>Fade</code>: Toggle background objects fading |
− | #* |
+ | #*change <code>grid/edge/selection/background</code> color |
Latest revision as of 06:56, 6 June 2020
0.99.5.1 - June 5th, 2020
- World Editor
- double-click to enter/leave elements (objects or groups):
- RButton double-click to leave element
- LButton double-click to enter element
- new option to allow
SHIFT + drag
to duplicate/reference objects - the latency of switching between model editor and world editor is reduced
Ref-R
recursively convert reference to duplicate- reset rotation to identity tool
- double-click to enter/leave elements (objects or groups):
- Brush
- brush modes (
V/F/B/L/C/P
) and options (Mirror/Axis
) can be applied to the brush selection tool - new resizable box brushe use gizmo to resize the box; ENTER or other stroke/edit to commit
- new SDF brush: box brush + voxel shader
CTRL + ALT + drag
to resize voxel brush- sculpt brushes can be applied to either selected or unselected regions
- Region options are also applied to remove/replace voxel color brushes
- brush modes (
- Live crop and fit
Fit
tool allows fitting the size of multiple objectsCrop
tool allows live resizing the canvas: drag arrow body to resize, drag arrow head to move- New
1/2
tool
- IO panel
- export / import palette / materials / rendering / camera / notes settings in text format
- determine which components are saved in the vox file
- export options: only export selected objects; export models in local space
- import options: match similar colors in the palette; only import colors/materials for selected palette region
- Shader panel
- can bind user defined arguments to the interface via comments
- live update by using the box brush
- Palette Note panel
- add note to each row of the palette
- Display
- Ambient Occlusion (
AO
) andConstant
shading modes Fade
: Toggle background objects fading- change
grid/edge/selection/background
color
- Ambient Occlusion (
Source
Update log of the official github page.