Glass (interface)/0.99.5a

Glass is a material available from Render's matter panel. Allows to make all voxels of the selected color to let through and reflect light as a glass surface in the scene.

Glass - Transparency
Range from  to , unitless. Can be changed using the related slider or by entering a number manually.

Refractive index
Range from  to , unitless. Can be changed using the related slider or by entering a number manually.

Surface roughness
Range from  to , unitless. Can be changed using the related slider or by entering a number manually.

Attenuation
Range from  to , unitless. Can be changed using the related slider or by entering a number manually. Glass material is available on,   and   shapes.