0.97.2 (version)

0.97.2 - 03/02/2016

 * : bake voxel mesh with ambient occlusion and soft shadow:
 * Example on Sketchfab
 * Must support the built-in renderer, if program crashed, recover model from   directory
 * It may take from several seconds to half a minute, depending on machine, model, and sample number
 * Set sample number, direction and intensity of light sources in renderer mode
 * : bake per face (pixelated) or per vertex (smooth)
 * : constant ambient color to make scene brighter
 * : for app with gamma correction, set it to 2.2 to avoid color washed out
 * New CMD  : export all models in current folder, e.g.
 * Palette  : swap palette color without changing model, make it easier to organize palette
 * Fixed a bug in   export

Source
Update log of official website.