0.99a (version)

0.99 - November 23th, 2017

 * 1) World editor
 * 2) *Support multiple objects
 * 3) *Larger scene area:
 * 4) *Group objects
 * 5) *Reference objects/groups: modifying one of the references will affect the others
 * 6) *Transform objects: rotate, flip, move
 * 7) *Rectangle select:  to add selection,   to remove selection
 * 8) *Translation gizmo and free movement:  to get a referenced copy
 * 9) *Union combine objects
 * 10) *Copy/paste objects between world editor and model editor
 * 11) *Hide objects
 * 12) *Change order of objects for drawing and combination
 * 13) *Layers: to hide objects with same layer tag
 * 14) *Hotkey  to switch between model editor and world editor
 * 15) *Hotkey /  to enter/leave groups
 * 16) Renderer
 * 17) *Performance optimizations
 * 18) *Support larger volumes:,   or
 * 19) *Can copy/paste materials using  or
 * 20) *Rendering settings are saved into file: lighting, lens, ground/edge colors, etc.
 * 21) *Blooming effect is automaticlly calculated, and can be paused as well
 * 22) *Can display constant color background:
 * 23) View Cube
 * 24) *Smooth camera transition
 * 25) *Click the cube face/edge/vertex to set to 26 standard view angles (90/45)
 * 26) *Left-drag the view cube to rotate view
 * 27) *Hotkey  to recenter view; hotkey   to show one of the 6 face views (front, back, etc.)
 * 28) * to zoom view
 * 29) * to rotate view
 * 30) * to move view
 * 31) * to save/load view
 * 32) Editing
 * 33) *Auto-saved to  folder every 25 steps
 * UI
 * 1) *UI scaling for High DPI screens: enter  in console or change   in
 * 2) *Panel is scalable (some UI elements are hidden behind)
 * 3) *Palette: pick color from screen:
 * 4) *Lower CPU usage: only redraw when needed
 * 5) Limitations: will be improved in future version
 * 6) *Not stable
 * 7) *Export: can only export single models, cannot export models with offsets and names
 * 8) *Render: no voxel shapes
 * 9) *Animation: no frame based animation

Source
Update log of the official github page.