0.99.3a (version)

0.99.3 - February 3rd, 2019

 * 1) Final Image Render : Render->Image Settings (Right Panel)
 * 2) *Photo Mode: up to  size images. Bloom effect is not available.
 * 3) *Turntable Mode: spinning camera animation with . Saved as.
 * 4) *Both modes can render in the background.
 * 5) *You may need to disable  in the GPU panel for this program.
 * 6) Lens
 * 7) *Panorama Projection: . Set image size
 * 8) *Focus: can fix or set focus distance by numbers.
 * 9) *Depth of Field effect can be enabled in all camera projection modes.
 * 10) *Fixed bugs for camera blades (images become darker) and grids.
 * 11) Camera Control
 * 12) * to set the camera rotation center in both editing and rendering modes.
 * 13) Export
 * 14) *add  export options
 * 15) *export settings (scale, axis, etc.) can be found in
 * 16) *export objects are named as
 * 17) *the vertices of the mesh exports are using their global positions in the world editor.
 * 18) Config
 * 19) *can modify  of the editor
 * 20) *add  in   folder to bind keys to commands.
 * 21) *the keys,  ,   are recommended.
 * 22) * token means that you can hold the keys to automatically perform multiple times of actions, e.g. undo/redo
 * 23) *commands may be refactored in the future. The feature is not robust..

Source
Update log of the official github page.