How to make a voxel tree

Start out flat. Do an outline of how you want to make your log



Start giving it volume by filling the log slowly



Repeat layer by layer until you finish one side



Remove any spots which dont look natural or are too steep for example.



Copy and flip log to get a round shape



Start removing symmetry



if you want to make the log higher, you can mirror in the Z axis you need to remove any overhang



To make leafs start by doing a basic shape



Use the Rand command and start removing every voxel until one color is left



repeat step to get an organic shape Dilate -> Rand -> Remove -> Repeat



add big balls on flat spots repeat the previous step again



If the wanted shape was achieved repeat the stop once more tho make sure not to remove TOO many voxels so there aren't a lot of see through parts and flying voxels



Color leafs and put them on the log

Duplicate



Remove flying voxels



Tada add more details and youre done