Config.txt/0.99.2a

// [EPHTRACY 9/26/2018]

workspace (	// notice :	// 1. use '$' for current directory, otherwise use full path	// 2. use single '/' or '\' in the path	// 3. don't have empty space at ends of the path

dir_model		= $/vox dir_pattern		= $/vox dir_palette		= $/palette dir_export		= $/export dir_snapshot		= $/export dir_xs_shader		= $/shader )

view (	// 0.5 ~ 3.0 : scale ui for high dpi screen	ui_scale	= '1.0'

// 0 ~ 255	edge_color	= '17 17 17'//'255 51 102'

// 0.0 ~ 1.0	ambient_color	= '0.19 0.18 0.26' )

file_iso (	size			= '2' // voxel size : [1 - 8]	height			= '4' // height = size * 2 : [1 - 24]

view			= '1' // num of views : [1 - 4] outline			= '1' // outline and highlight : [0, 1]

top				= '1.17 1.15 1.25'		// top lighting [0.0 - 1.0] left			= '0.37 0.35 0.55'		// left lighting right			= '0.87 0.85 0.95'		// right lighting bevel			= '0.13 0.13 0.13'		// bevel highlight )

file_2d (	size			= '16' // voxel size : [1 - 32]	shadow			= '1' // enable shadow : [0, 1]	outline			= '0'  // enable outline : [0, 1] )

file_obj (	scale			= '1 1 1'		// scale size	pivot			= '0.5 0.5 0.0'	// pivot point ( modelSize * 'pivot' )	tc_offset		= '0.5 0.5'		// texture coordinate offset ( 0 : corner; 0.5 : center )	cw				= '0'			// ( 0 : counter clockwise; 1 : clockwise )	axis			= 'XZ-Y'		// axis ( 'XYZ' : Z up; 'XZ-Y' Y up )

optimize		= '1'			// merge voxel faces with same color )

file_ply (	scale			= '1 1 1'	pivot			= '0.5 0.5 0.0'	tc_offset		= '0.5 0.5'	cw				= '0'	axis			= 'XYZ' )

file_3ds (	scale			= '1 1 1'	pivot			= '0.5 0.5 0.0'	tc_offset		= '0.5 0.5'	cw				= '0'	axis			= 'XYZ' )